Leaderboard Match Summary

Match ID: 00fab3ee-53ae-4952-bc0a-36ccb14ef817

Worldmap: 32129 | Date: 25/04/2025 15:46:35 | Duration: 27m

loubalekk
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
20359
Capital upkeep
6119
Energy produced
117
Units produced
326
Units lost (Worth: 7068)
267
Structures constructed
29
Structures lost (Worth: 968)
4
Territory conquest
71
Territory losses
19
Technologies:
Not used

Antares
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
27934
Capital upkeep
7831
Energy produced
767
Units produced
308
Units lost (Worth: 4782)
124
Structures constructed
43
Structures lost (Worth: 520)
2
Territory conquest
131
Territory losses
5
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.