Leaderboard Match Summary

Match ID: 1415459c-8331-4ce8-8d5f-40caa95db726

Worldmap: 2207 | Date: 26/04/2025 18:50:13 | Duration: 13m

Dåseåbneren
Winner
Change: +19 Points: 1019

Handicap Start: 1 | Gain: 1
Capital generated
6523
Capital upkeep
1351
Energy produced
160
Units produced
55
Units lost (Worth: 0)
0
Structures constructed
21
Structures lost (Worth: 0)
0
Territory conquest
48
Territory losses
0
Technologies:
Not used

ltuchendler
Resigned
Change: -19 Points: 962

Handicap Start: 1 | Gain: 1
Capital generated
6105
Capital upkeep
989
Energy produced
24
Units produced
49
Units lost (Worth: 0)
0
Structures constructed
20
Structures lost (Worth: 600)
3
Territory conquest
18
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.