Leaderboard Match Summary

Match ID: 14ba073f-dc44-4d5c-b972-4aa340a42185

Worldmap: 448824 | Date: 28/04/2025 12:53:08 | Duration: 38m

Atfinity
Winner
Change: +19 Points: 1037

Handicap Start: 1 | Gain: 1
Capital generated
42132
Capital upkeep
15355
Energy produced
719
Units produced
502
Units lost (Worth: 5733)
216
Structures constructed
58
Structures lost (Worth: 1022)
4
Territory conquest
98
Territory losses
0
Technologies:
Turbostruct RawyieldOptimizer

damonsav666
Resigned
Change: -19 Points: 981

Handicap Start: 1 | Gain: 1
Capital generated
33332
Capital upkeep
8999
Energy produced
454
Units produced
293
Units lost (Worth: 9686)
252
Structures constructed
49
Structures lost (Worth: 8272)
28
Territory conquest
54
Territory losses
21
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.