Leaderboard Match Summary

Match ID: 2711b236-9746-4d9e-ac28-d5f592dcd2d6

Worldmap: 697406 | Date: 25/04/2025 12:39:13 | Duration: 10m 44s

Basantos
Resigned
Change: -18 Points: 962

Handicap Start: 1 | Gain: 1
Capital generated
1200
Capital upkeep
282
Energy produced
0
Units produced
42
Units lost (Worth: 234)
13
Structures constructed
7
Structures lost (Worth: 150)
1
Territory conquest
8
Territory losses
0
Technologies:
Not used

Imphenzia
Winner
Change: +18 Points: 1038

Handicap Start: 1 | Gain: 1
Capital generated
1126
Capital upkeep
304
Energy produced
0
Units produced
45
Units lost (Worth: 216)
12
Structures constructed
6
Structures lost (Worth: 0)
0
Territory conquest
8
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.