Leaderboard Match Summary

Match ID: 2d43e6e0-0dd5-4780-97b9-78c758d45057

Worldmap: 952945 | Date: 27/04/2025 14:15:52 | Duration: 1h 29m

Basantos
Winner
Change: +23 Points: 985

Handicap Start: 1 | Gain: 1
Capital generated
122939
Capital upkeep
40700
Energy produced
3697
Units produced
1428
Units lost (Worth: 38752)
1201
Structures constructed
132
Structures lost (Worth: 16154)
61
Territory conquest
190
Territory losses
79
Technologies:
Not used

Imphenzia
Resigned
Change: -23 Points: 991

Handicap Start: 1 | Gain: 1
Capital generated
91236
Capital upkeep
29901
Energy produced
1583
Units produced
1389
Units lost (Worth: 33514)
1300
Structures constructed
122
Structures lost (Worth: 15643)
72
Territory conquest
158
Territory losses
102
Technologies:
DurabilityProtocol

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.