Leaderboard Match Summary

Match ID: 30d1ea04-db3b-46b7-a697-ee9f62407761

Worldmap: 213357 | Date: 28/04/2025 21:21:51 | Duration: 12m

valithor
Winner
Change: +14 Points: 1144

Handicap Start: 1 | Gain: 1
Capital generated
5926
Capital upkeep
1162
Energy produced
6
Units produced
73
Units lost (Worth: 808)
28
Structures constructed
21
Structures lost (Worth: 370)
2
Territory conquest
33
Territory losses
0
Technologies:
Not used

Barracuda
Resigned
Change: -14 Points: 1003

Handicap Start: 1 | Gain: 1
Capital generated
4751
Capital upkeep
1333
Energy produced
191
Units produced
78
Units lost (Worth: 1544)
43
Structures constructed
10
Structures lost (Worth: 308)
1
Territory conquest
36
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.