Leaderboard Match Summary

Match ID: 31575819-16d0-4c57-9d9b-ca386864ce88

Worldmap: 192727 | Date: 26/04/2025 23:03:13 | Duration: 8m 19s

Jocat
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
3019
Capital upkeep
513
Energy produced
0
Units produced
48
Units lost (Worth: 0)
0
Structures constructed
11
Structures lost (Worth: 0)
0
Territory conquest
14
Territory losses
0
Technologies:
RawyieldOptimizer

gumleri
DisconnectedByQuitting
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
4261
Capital upkeep
524
Energy produced
0
Units produced
51
Units lost (Worth: 0)
0
Structures constructed
14
Structures lost (Worth: 0)
0
Territory conquest
27
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.