Leaderboard Match Summary

Match ID: 318424e1-b1b0-4e72-8e97-dfd08a89d5e9

Worldmap: 64990 | Date: 26/04/2025 0:42:56 | Duration: 8m 57s

Cesare7
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
2017
Capital upkeep
498
Energy produced
37
Units produced
39
Units lost (Worth: 276)
11
Structures constructed
9
Structures lost (Worth: 0)
0
Territory conquest
13
Territory losses
0
Technologies:
Not used

Bratock
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
1599
Capital upkeep
450
Energy produced
22
Units produced
31
Units lost (Worth: 358)
12
Structures constructed
8
Structures lost (Worth: 0)
0
Territory conquest
8
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.