Leaderboard Match Summary

Match ID: 35a74257-fdac-45e7-af91-c95701545e9b

Worldmap: 938282 | Date: 28/04/2025 11:56:15 | Duration: 41m

Imphenzia
Winner
Change: +21 Points: 998

Handicap Start: 1 | Gain: 1
Capital generated
36286
Capital upkeep
12401
Energy produced
921
Units produced
490
Units lost (Worth: 7438)
315
Structures constructed
53
Structures lost (Worth: 1259)
7
Territory conquest
110
Territory losses
33
Technologies:
Not used

Basantos
Resigned
Change: -21 Points: 978

Handicap Start: 1 | Gain: 1
Capital generated
34611
Capital upkeep
11446
Energy produced
919
Units produced
430
Units lost (Worth: 10478)
339
Structures constructed
43
Structures lost (Worth: 3156)
12
Territory conquest
133
Territory losses
47
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.