Leaderboard Match Summary

Match ID: 43eb0768-4622-430e-9c3a-d4c33718b21e

Worldmap: 372819 | Date: 27/04/2025 4:08:46 | Duration: 33m

Silverghost456
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
25458
Capital upkeep
7523
Energy produced
222
Units produced
358
Units lost (Worth: 7920)
331
Structures constructed
57
Structures lost (Worth: 2321)
14
Territory conquest
54
Territory losses
1
Technologies:
Not used

Bigchugas8
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
22047
Capital upkeep
7038
Energy produced
493
Units produced
261
Units lost (Worth: 5712)
180
Structures constructed
30
Structures lost (Worth: 600)
2
Territory conquest
31
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.