Leaderboard Match Summary

Match ID: 47d07148-6297-4b23-a55c-98d58d343adb

Worldmap: 948511 | Date: 27/04/2025 19:23:43 | Duration: 57m

OKCLUB
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
57533
Capital upkeep
21727
Energy produced
751
Units produced
936
Units lost (Worth: 13666)
567
Structures constructed
91
Structures lost (Worth: 1815)
10
Territory conquest
84
Territory losses
1
Technologies:
PioneerCorps RawyieldOptimizer

King of Liars, Begga...
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
66913
Capital upkeep
21539
Energy produced
1042
Units produced
836
Units lost (Worth: 17716)
667
Structures constructed
102
Structures lost (Worth: 12139)
53
Territory conquest
88
Territory losses
13
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.