Leaderboard Match Summary

Match ID: 4e9da6e3-87e4-47b5-adc4-e62cfe3d1de3

Worldmap: 392788 | Date: 28/04/2025 13:24:58 | Duration: 32m

Imphenzia
Resigned
Change: -19 Points: 958

Handicap Start: 1 | Gain: 1
Capital generated
18288
Capital upkeep
6374
Energy produced
946
Units produced
169
Units lost (Worth: 5287)
106
Structures constructed
20
Structures lost (Worth: 1372)
5
Territory conquest
73
Territory losses
7
Technologies:
Not used

Basantos
Winner
Change: +19 Points: 1018

Handicap Start: 1 | Gain: 1
Capital generated
23544
Capital upkeep
7294
Energy produced
776
Units produced
310
Units lost (Worth: 4022)
164
Structures constructed
33
Structures lost (Worth: 858)
3
Territory conquest
98
Territory losses
2
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.