Leaderboard Match Summary

Match ID: 5550916b-69d6-451b-81aa-7a173962b5a2

Worldmap: 467532 | Date: 30/04/2025 9:27:49 | Duration: 24m

TGChillaa
Winner
Change: +18 Points: 1038

Handicap Start: 1 | Gain: 1
Capital generated
25707
Capital upkeep
7053
Energy produced
214
Units produced
284
Units lost (Worth: 3922)
105
Structures constructed
39
Structures lost (Worth: 300)
1
Territory conquest
147
Territory losses
8
Technologies:
RawyieldOptimizer

E.jo3
Resigned
Change: -18 Points: 962

Handicap Start: 1 | Gain: 1
Capital generated
17473
Capital upkeep
4566
Energy produced
340
Units produced
182
Units lost (Worth: 4416)
142
Structures constructed
31
Structures lost (Worth: 908)
3
Territory conquest
41
Territory losses
11
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.