Leaderboard Match Summary

Match ID: 5b800a64-e401-405c-8e03-b3e4ebc2d292

Worldmap: 55013 | Date: 28/04/2025 0:03:52 | Duration: 45m

Patch
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
39559
Capital upkeep
14204
Energy produced
0
Units produced
351
Units lost (Worth: 5786)
318
Structures constructed
100
Structures lost (Worth: 710)
44
Territory conquest
103
Territory losses
0
Technologies:
PioneerCorps DurabilityProtocol

Bazyli Kamada
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
40481
Capital upkeep
10832
Energy produced
26
Units produced
327
Units lost (Worth: 3778)
193
Structures constructed
109
Structures lost (Worth: 2114)
41
Territory conquest
104
Territory losses
2
Technologies:
DurabilityProtocol Turbostruct

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.