Leaderboard Match Summary

Match ID: 7ae14857-f93e-4991-97ae-5602d46038f5

Worldmap: 614361 | Date: 30/04/2025 22:11:56 | Duration: 6m 1s

Euric
Resigned
Change: -13 Points: 909

Handicap Start: 1 | Gain: 1
Capital generated
1702
Capital upkeep
223
Energy produced
0
Units produced
35
Units lost (Worth: 234)
12
Structures constructed
10
Structures lost (Worth: 748)
3
Territory conquest
11
Territory losses
0
Technologies:
Not used

Twinkle Toes
Winner
Change: +13 Points: 1068

Handicap Start: 1 | Gain: 1
Capital generated
1960
Capital upkeep
361
Energy produced
0
Units produced
47
Units lost (Worth: 108)
6
Structures constructed
10
Structures lost (Worth: 0)
0
Territory conquest
13
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.