Leaderboard Match Summary

Match ID: 7f901578-844c-4880-9d11-758f0e460f6a

Worldmap: 319931 | Date: 30/04/2025 23:18:41 | Duration: 6m 54s

Euric
Resigned
Change: -10 Points: 888

Handicap Start: 1 | Gain: 1
Capital generated
1754
Capital upkeep
388
Energy produced
0
Units produced
57
Units lost (Worth: 864)
43
Structures constructed
8
Structures lost (Worth: 0)
0
Territory conquest
8
Territory losses
1
Technologies:
Not used

Twinkle Toes
Winner
Change: +10 Points: 1089

Handicap Start: 1 | Gain: 1
Capital generated
1842
Capital upkeep
479
Energy produced
0
Units produced
54
Units lost (Worth: 486)
25
Structures constructed
7
Structures lost (Worth: 0)
0
Territory conquest
10
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.