Leaderboard Match Summary

Match ID: 867a6def-a42a-4211-b287-ee802c8e063c

Worldmap: 826146 | Date: 26/04/2025 3:42:59 | Duration: 58m

valithor
Winner
Change: +17 Points: 1071

Handicap Start: 1 | Gain: 1
Capital generated
102079
Capital upkeep
30452
Energy produced
169
Units produced
927
Units lost (Worth: 19134)
558
Structures constructed
154
Structures lost (Worth: 4351)
35
Territory conquest
186
Territory losses
17
Technologies:
Turbostruct RawyieldOptimizer

mstrpkl
Resigned
Change: -17 Points: 983

Handicap Start: 1 | Gain: 1
Capital generated
44964
Capital upkeep
17027
Energy produced
902
Units produced
613
Units lost (Worth: 21354)
609
Structures constructed
25
Structures lost (Worth: 6044)
22
Territory conquest
67
Territory losses
50
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.