Leaderboard Match Summary

Match ID: 8d6d02ab-d0b3-406f-a07a-523d5ab88705

Worldmap: 308362 | Date: 25/04/2025 11:42:11 | Duration: 52m

Basantos
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
48517
Capital upkeep
16191
Energy produced
2245
Units produced
460
Units lost (Worth: 14894)
375
Structures constructed
60
Structures lost (Worth: 5992)
23
Territory conquest
101
Territory losses
23
Technologies:
Not used

Imphenzia
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
46176
Capital upkeep
17015
Energy produced
3367
Units produced
408
Units lost (Worth: 10414)
279
Structures constructed
48
Structures lost (Worth: 2806)
10
Territory conquest
81
Territory losses
23
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.