Leaderboard Match Summary

Match ID: 8fc90fc1-def1-4811-b791-3fae71abfff3

Worldmap: 580933 | Date: 25/04/2025 18:55:14 | Duration: 57m

Imphenzia
Winner
Change: +22 Points: 1014

Handicap Start: 1 | Gain: 1
Capital generated
77009
Capital upkeep
24593
Energy produced
1695
Units produced
680
Units lost (Worth: 20514)
485
Structures constructed
102
Structures lost (Worth: 3769)
18
Territory conquest
124
Territory losses
25
Technologies:
ChameleonFacades DurabilityProtocol RawyieldOptimizer

SomeoneSaidThatMyNic...
Resigned
Change: -22 Points: 1002

Handicap Start: 1 | Gain: 1
Capital generated
63468
Capital upkeep
17547
Energy produced
1391
Units produced
672
Units lost (Worth: 20040)
590
Structures constructed
115
Structures lost (Worth: 8925)
52
Territory conquest
137
Territory losses
56
Technologies:
RawyieldOptimizer

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.