Leaderboard Match Summary

Match ID: 975a8c5c-9afd-4e84-bfa4-e266df9af38e

Worldmap: 770837 | Date: 26/04/2025 14:16:29 | Duration: 32m

§TL§Covedant
Winner
Change: +20 Points: 1022

Handicap Start: 1 | Gain: 1
Capital generated
28747
Capital upkeep
8615
Energy produced
1074
Units produced
232
Units lost (Worth: 2444)
70
Structures constructed
42
Structures lost (Worth: 1208)
5
Territory conquest
55
Territory losses
4
Technologies:
PioneerCorps RawyieldOptimizer

emilyspinach
Resigned
Change: -20 Points: 978

Handicap Start: 1 | Gain: 1
Capital generated
17644
Capital upkeep
4338
Energy produced
319
Units produced
89
Units lost (Worth: 4736)
89
Structures constructed
36
Structures lost (Worth: 8510)
30
Territory conquest
23
Territory losses
14
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.