Leaderboard Match Summary

Match ID: 98589079-9929-4479-9c87-95408e57787d

Worldmap: 676562 | Date: 30/04/2025 8:57:41 | Duration: 28m

TGChillaa
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
29398
Capital upkeep
8256
Energy produced
623
Units produced
223
Units lost (Worth: 3156)
65
Structures constructed
45
Structures lost (Worth: 600)
3
Territory conquest
84
Territory losses
6
Technologies:
SuperPeriscope RawyieldOptimizer MercantileCulture

E.jo3
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
18140
Capital upkeep
5383
Energy produced
527
Units produced
189
Units lost (Worth: 4637)
110
Structures constructed
27
Structures lost (Worth: 978)
4
Territory conquest
29
Territory losses
5
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.