Leaderboard Match Summary

Match ID: a2be1d96-fc1e-4176-b988-9be4fa33ad4c

Worldmap: 142210 | Date: 30/04/2025 17:44:21 | Duration: 28m

HANDfromTHEback
Winner
Change: +22 Points: 983

Handicap Start: 1 | Gain: 1
Capital generated
12967
Capital upkeep
3810
Energy produced
101
Units produced
253
Units lost (Worth: 4384)
203
Structures constructed
22
Structures lost (Worth: 1040)
4
Territory conquest
18
Territory losses
0
Technologies:
Not used

martul
Resigned
Change: -22 Points: 978

Handicap Start: 1 | Gain: 1
Capital generated
11751
Capital upkeep
3657
Energy produced
170
Units produced
207
Units lost (Worth: 4518)
169
Structures constructed
15
Structures lost (Worth: 1014)
4
Territory conquest
20
Territory losses
7
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.