Leaderboard Match Summary

Match ID: a3c847c3-3780-433c-a6f2-b43f89b80b87

Worldmap: 726200 | Date: 30/04/2025 2:19:52 | Duration: 17m

Euric
Resigned
Change: -16 Points: 952

Handicap Start: 1 | Gain: 1
Capital generated
8165
Capital upkeep
1524
Energy produced
27
Units produced
106
Units lost (Worth: 2518)
106
Structures constructed
19
Structures lost (Worth: 1426)
6
Territory conquest
16
Territory losses
3
Technologies:
Not used

Twinkle Toes
Winner
Change: +16 Points: 1048

Handicap Start: 1 | Gain: 1
Capital generated
7790
Capital upkeep
2382
Energy produced
0
Units produced
176
Units lost (Worth: 1602)
81
Structures constructed
14
Structures lost (Worth: 0)
0
Territory conquest
25
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.