Leaderboard Match Summary

Match ID: a4dd3473-431f-4b66-8c6e-7c31566a16d4

Worldmap: 612979 | Date: 27/04/2025 17:28:49 | Duration: 53m

guentherjack
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
39747
Capital upkeep
10848
Energy produced
440
Units produced
272
Units lost (Worth: 8143)
241
Structures constructed
68
Structures lost (Worth: 838)
9
Territory conquest
88
Territory losses
10
Technologies:
PioneerCorps RawyieldOptimizer

Desaster
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
48354
Capital upkeep
14966
Energy produced
264
Units produced
343
Units lost (Worth: 10812)
295
Structures constructed
72
Structures lost (Worth: 3663)
19
Territory conquest
67
Territory losses
16
Technologies:
PioneerCorps ChameleonFacades DurabilityProtocol Turbostruct RawyieldOptimizer

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.