Leaderboard Match Summary

Match ID: a6cb348a-e990-4dda-983f-48fae2b73c4a

Worldmap: 893995 | Date: 29/04/2025 11:13:44 | Duration: 1h 20m

NOThuman4441
Winner
Change: +21 Points: 983

Handicap Start: 1 | Gain: 1
Capital generated
129707
Capital upkeep
54445
Energy produced
1536
Units produced
2300
Units lost (Worth: 43160)
1770
Structures constructed
85
Structures lost (Worth: 5432)
20
Territory conquest
244
Territory losses
53
Technologies:
Turbostruct

Imphenzia
Resigned
Change: -21 Points: 960

Handicap Start: 1 | Gain: 1
Capital generated
73416
Capital upkeep
30892
Energy produced
3301
Units produced
1061
Units lost (Worth: 30152)
1005
Structures constructed
59
Structures lost (Worth: 5554)
34
Territory conquest
162
Territory losses
122
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.