Leaderboard Match Summary

Match ID: b8197fe8-3c00-4c36-9f7c-4bfdc1b52dc5

Worldmap: 106907 | Date: 28/04/2025 7:11:50 | Duration: 51m

guentherjack
Winner
Change: +16 Points: 1054

Handicap Start: 1 | Gain: 1
Capital generated
65586
Capital upkeep
25582
Energy produced
1247
Units produced
415
Units lost (Worth: 4734)
142
Structures constructed
73
Structures lost (Worth: 1123)
6
Territory conquest
134
Territory losses
0
Technologies:
PioneerCorps CruiseMissiles RawyieldOptimizer

Garçon Pas Sage
Resigned
Change: -16 Points: 946

Handicap Start: 1 | Gain: 1
Capital generated
22848
Capital upkeep
6069
Energy produced
323
Units produced
209
Units lost (Worth: 8266)
209
Structures constructed
38
Structures lost (Worth: 8894)
33
Territory conquest
31
Territory losses
30
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.