Leaderboard Match Summary

Match ID: ba33723c-4062-4905-a95e-8eb4fbdfc7d2

Worldmap: 882433 | Date: 27/04/2025 21:27:28 | Duration: 45m

CamCamo000
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
29074
Capital upkeep
3359
Energy produced
124
Units produced
45
Units lost (Worth: 1134)
29
Structures constructed
87
Structures lost (Worth: 1768)
34
Territory conquest
36
Territory losses
1
Technologies:
PioneerCorps CruiseMissiles ChameleonFacades DurabilityProtocol Turbostruct RawyieldOptimizer MercantileCulture

Not a Nigger
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
25741
Capital upkeep
8465
Energy produced
535
Units produced
160
Units lost (Worth: 572)
20
Structures constructed
71
Structures lost (Worth: 315)
4
Territory conquest
70
Territory losses
1
Technologies:
SuperPeriscope

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.