Leaderboard Match Summary

Match ID: bbd78eb9-2f3e-4209-bded-6744a9988eea

Worldmap: 453726 | Date: 27/04/2025 18:45:59 | Duration: 33m

the color red
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
46063
Capital upkeep
12476
Energy produced
2153
Units produced
191
Units lost (Worth: 4264)
45
Structures constructed
68
Structures lost (Worth: 2472)
10
Territory conquest
81
Territory losses
4
Technologies:
CruiseMissiles RawyieldOptimizer

Deaderthanu2
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
23046
Capital upkeep
8450
Energy produced
958
Units produced
164
Units lost (Worth: 6578)
116
Structures constructed
27
Structures lost (Worth: 2786)
12
Territory conquest
30
Territory losses
4
Technologies:
SilentHold

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.