Leaderboard Match Summary

Match ID: c304e057-9275-49c5-b2d4-ccbd7354518b

Worldmap: 281538 | Date: 28/04/2025 13:59:38 | Duration: 48m

Imphenzia
Winner
Change: +23 Points: 981

Handicap Start: 1 | Gain: 1
Capital generated
40418
Capital upkeep
15399
Energy produced
2477
Units produced
353
Units lost (Worth: 9995)
229
Structures constructed
36
Structures lost (Worth: 1374)
6
Territory conquest
81
Territory losses
24
Technologies:
Not used

Basantos
Resigned
Change: -23 Points: 995

Handicap Start: 1 | Gain: 1
Capital generated
52583
Capital upkeep
15323
Energy produced
2195
Units produced
374
Units lost (Worth: 10948)
265
Structures constructed
80
Structures lost (Worth: 9000)
33
Territory conquest
99
Territory losses
22
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.