Leaderboard Match Summary

Match ID: c9530764-83b6-464f-81a3-c0bf63b73aa9

Worldmap: 886766 | Date: 30/04/2025 21:08:21 | Duration: 19m

Euric
Resigned
Change: -16 Points: 936

Handicap Start: 1 | Gain: 1
Capital generated
9559
Capital upkeep
2107
Energy produced
59
Units produced
176
Units lost (Worth: 3364)
152
Structures constructed
23
Structures lost (Worth: 300)
1
Territory conquest
17
Territory losses
1
Technologies:
Not used

Twinkle Toes
Winner
Change: +16 Points: 1041

Handicap Start: 1 | Gain: 1
Capital generated
10449
Capital upkeep
3313
Energy produced
0
Units produced
201
Units lost (Worth: 1710)
81
Structures constructed
18
Structures lost (Worth: 0)
0
Territory conquest
41
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.