Leaderboard Match Summary

Match ID: cc8216e7-b42d-497d-ae89-42863256c7c7

Worldmap: 772063 | Date: 27/04/2025 16:55:37 | Duration: 41m

Imphenzia
Resigned
Change: -20 Points: 971

Handicap Start: 1 | Gain: 1
Capital generated
29467
Capital upkeep
8159
Energy produced
1008
Units produced
272
Units lost (Worth: 8178)
219
Structures constructed
69
Structures lost (Worth: 4675)
22
Territory conquest
58
Territory losses
20
Technologies:
Not used

Basantos
Winner
Change: +20 Points: 1005

Handicap Start: 1 | Gain: 1
Capital generated
36671
Capital upkeep
10045
Energy produced
1200
Units produced
352
Units lost (Worth: 8050)
251
Structures constructed
56
Structures lost (Worth: 1150)
4
Territory conquest
103
Territory losses
11
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.