Leaderboard Match Summary

Match ID: d226170f-c720-40e0-9c65-47d0e54d3023

Worldmap: 253568 | Date: 30/04/2025 1:28:13 | Duration: 23m

Euric
Winner
Change: +24 Points: 986

Handicap Start: 1 | Gain: 1
Capital generated
14515
Capital upkeep
3418
Energy produced
0
Units produced
313
Units lost (Worth: 4284)
225
Structures constructed
25
Structures lost (Worth: 520)
2
Territory conquest
49
Territory losses
13
Technologies:
Not used

Twinkle Toes
Resigned
Change: -24 Points: 1014

Handicap Start: 1 | Gain: 1
Capital generated
11459
Capital upkeep
3235
Energy produced
144
Units produced
218
Units lost (Worth: 4310)
196
Structures constructed
19
Structures lost (Worth: 300)
1
Territory conquest
31
Territory losses
11
Technologies:
RawyieldOptimizer

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.