Leaderboard Match Summary

Match ID: d4ddb5af-4460-4d8d-aa55-ff606c88f6d9

Worldmap: 801064 | Date: 25/04/2025 18:06:57 | Duration: 1h 0m

ТiMKA
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
65306
Capital upkeep
34116
Energy produced
2524
Units produced
716
Units lost (Worth: 11716)
384
Structures constructed
57
Structures lost (Worth: 1110)
22
Territory conquest
56
Territory losses
3
Technologies:
PioneerCorps SuperPeriscope ChameleonFacades DurabilityProtocol Turbostruct MercantileCulture

Дима
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
66452
Capital upkeep
26496
Energy produced
2090
Units produced
973
Units lost (Worth: 21976)
818
Structures constructed
75
Structures lost (Worth: 3315)
21
Territory conquest
61
Territory losses
5
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.