Leaderboard Match Summary

Match ID: d7602346-7a31-4dfc-ba94-73122874edc1

Worldmap: 895430 | Date: 26/04/2025 19:37:30 | Duration: 26m

Dåseåbneren
Resigned
Change: -17 Points: 983

Handicap Start: 1 | Gain: 1
Capital generated
13128
Capital upkeep
3332
Energy produced
430
Units produced
185
Units lost (Worth: 3610)
137
Structures constructed
22
Structures lost (Worth: 1562)
6
Territory conquest
47
Territory losses
4
Technologies:
Not used

SomeoneSaidThatMyNic...
Winner
Change: +17 Points: 1077

Handicap Start: 1 | Gain: 1
Capital generated
14230
Capital upkeep
4046
Energy produced
295
Units produced
174
Units lost (Worth: 2494)
90
Structures constructed
33
Structures lost (Worth: 621)
3
Territory conquest
72
Territory losses
2
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.