Leaderboard Match Summary

Match ID: d88e169a-3eee-436e-949a-9838b0a2e413

Worldmap: 902719 | Date: 25/04/2025 20:00:12 | Duration: 32m

Hz. 尺.ez 厶 么
Resigned
Change: -18 Points: 962

Handicap Start: 1 | Gain: 1
Capital generated
24876
Capital upkeep
6592
Energy produced
449
Units produced
287
Units lost (Worth: 6918)
211
Structures constructed
42
Structures lost (Worth: 3918)
15
Territory conquest
72
Territory losses
19
Technologies:
Not used

valithor
Winner
Change: +18 Points: 1038

Handicap Start: 1 | Gain: 1
Capital generated
38003
Capital upkeep
8307
Energy produced
542
Units produced
256
Units lost (Worth: 3390)
133
Structures constructed
138
Structures lost (Worth: 1886)
21
Territory conquest
90
Territory losses
5
Technologies:
CruiseMissiles RawyieldOptimizer

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.