Leaderboard Match Summary

Match ID: d8bdfcf3-20ce-4cee-9c7c-5256c5d5f606

Worldmap: 849036 | Date: 29/04/2025 23:44:33 | Duration: 19m

the color red
Winner
Change: +23 Points: 971

Handicap Start: 1 | Gain: 1
Capital generated
9703
Capital upkeep
2335
Energy produced
354
Units produced
78
Units lost (Worth: 546)
14
Structures constructed
28
Structures lost (Worth: 0)
0
Territory conquest
45
Territory losses
0
Technologies:
Not used

Artemis
Resigned
Change: -23 Points: 977

Handicap Start: 1 | Gain: 1
Capital generated
6393
Capital upkeep
1473
Energy produced
103
Units produced
40
Units lost (Worth: 1036)
22
Structures constructed
19
Structures lost (Worth: 308)
1
Territory conquest
18
Territory losses
1
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.