Leaderboard Match Summary

Match ID: e522e3c4-625d-4005-b52d-3ea24032bfcf

Worldmap: 127759 | Date: 28/04/2025 4:56:03 | Duration: 48m

[BR] Pie-Pizza
Winner
Change: +20 Points: 1020

Handicap Start: 1 | Gain: 1
Capital generated
36172
Capital upkeep
6046
Energy produced
197
Units produced
251
Units lost (Worth: 2454)
96
Structures constructed
130
Structures lost (Worth: 4455)
38
Territory conquest
85
Territory losses
2
Technologies:
PioneerCorps CruiseMissiles DurabilityProtocol Turbostruct RawyieldOptimizer

[BR]GameZech
Resigned
Change: -20 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
31050
Capital upkeep
7607
Energy produced
502
Units produced
285
Units lost (Worth: 4190)
158
Structures constructed
122
Structures lost (Worth: 4165)
39
Territory conquest
93
Territory losses
4
Technologies:
PioneerCorps DurabilityProtocol Turbostruct RawyieldOptimizer

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.