Leaderboard Match Summary

Match ID: f1fbb5df-603a-4114-8309-243522f6e7e0

Worldmap: 252005 | Date: 29/04/2025 2:47:26 | Duration: 6m 55s

Ronov76
Winner
Change: +18 Points: 1056

Handicap Start: 1 | Gain: 1
Capital generated
2046
Capital upkeep
482
Energy produced
29
Units produced
48
Units lost (Worth: 72)
4
Structures constructed
8
Structures lost (Worth: 0)
0
Territory conquest
21
Territory losses
0
Technologies:
Not used

TexasLegend
Resigned
Change: -18 Points: 980

Handicap Start: 1 | Gain: 1
Capital generated
1721
Capital upkeep
465
Energy produced
3
Units produced
37
Units lost (Worth: 396)
15
Structures constructed
7
Structures lost (Worth: 0)
0
Territory conquest
19
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.