Leaderboard Match Summary

Match ID: f393555f-deb0-4424-b314-df67d5d82e76

Worldmap: 709055 | Date: 30/04/2025 1:06:08 | Duration: 20m

Euric
Resigned
Change: -18 Points: 962

Handicap Start: 1 | Gain: 1
Capital generated
9497
Capital upkeep
2117
Energy produced
58
Units produced
176
Units lost (Worth: 3318)
162
Structures constructed
18
Structures lost (Worth: 1860)
8
Territory conquest
24
Territory losses
5
Technologies:
Not used

Twinkle Toes
Winner
Change: +18 Points: 1038

Handicap Start: 1 | Gain: 1
Capital generated
10670
Capital upkeep
2467
Energy produced
0
Units produced
259
Units lost (Worth: 3024)
165
Structures constructed
24
Structures lost (Worth: 300)
1
Territory conquest
26
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.