Leaderboard Match Summary

Match ID: f9f850b4-ee4e-4158-929b-b808c6c4b8d5

Worldmap: 756447 | Date: 30/04/2025 1:53:39 | Duration: 20m

Euric
Resigned
Change: -18 Points: 968

Handicap Start: 1 | Gain: 1
Capital generated
13971
Capital upkeep
3030
Energy produced
13
Units produced
259
Units lost (Worth: 4790)
225
Structures constructed
29
Structures lost (Worth: 1180)
6
Territory conquest
33
Territory losses
4
Technologies:
Not used

Twinkle Toes
Winner
Change: +18 Points: 1032

Handicap Start: 1 | Gain: 1
Capital generated
14280
Capital upkeep
3770
Energy produced
1
Units produced
284
Units lost (Worth: 3474)
170
Structures constructed
30
Structures lost (Worth: 150)
1
Territory conquest
50
Territory losses
0
Technologies:
Not used

Leaderboard rules

The rules for leaderboard used in this match are:

Match handicap for each player must be 1
Match duration must be >5 minutes

New rules for leaderboard [🚧 Under construction 🚧] :

All players has constructed structures.
The losing player has lost a unit.

Start handicap

Used primarily to even out asymmetric teams (such as when playing a 1v2). Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The handicap value is a multiplier of starting capital, pre-construct capital, base income, and starting territory-count. For every whole number above 1, the player can also split their starting locations, i.e. 4.00x will not only boost economy, but will also allow for starting in 4 separate locations.

Gain handicap

Used primarily to even out player skill. Give the player an advantage by increasing the handicap value above 1 or a disadvantage by setting the value below 1. The gain handicap value is a multiplier on all world-generated capital- and energy income, i.e. 0.75x will deduce all income from territories, investements, trade and energy production by 25%.