Atributo | Striker | Interceptor |
---|---|---|
Health (HP) | 140 | 150 |
Speed | 2.30 | 2.50 |
Production Cost | 60 capitals | 60 capitals |
Production Time | 85.7 seconds | 85.7 seconds |
Energy Consumption | 5.4 per minute | 5.4 per minute |
Weaponry |
- Air-to-Surface Missiles: 17 HP per hit, 7.0 range, 4
rounds per trip - Cannon: 12 HP per hit, 3.5 range, 6 rounds per trip |
- Air-to-Air Missiles: 18 HP per hit, 8.0 range, 4 rounds
per trip - Cannon: 10 HP per hit, 3.5 range, 6 rounds per trip |
Primary Role | Effective against ground targets | Air superiority and defense against enemy aircraft |
In summary, while the Striker is designed to effectively attack ground units and structures, the Interceptor specializes in air combat, providing defense against enemy aircraft.
For a more detailed look at air units in Line War, check out this video: