Game Entities v40

Image Entity Category Health Speed Visibility Turning Acceleration Range Production cost Production capacity Construction time Capital upkeep Energy upkeep
Infantry Land 90 0.41 30 - - - 18 - - 1.3 0.0
Commando Land 80 0.46 190 - - - 28 - - 2.0 0.0
Tank Land 210 0.55 30 - - - 52 - - 3.6 3.6
Artillery Land 80 0.33 30 - - - 36 - - 2.5 0.0
SAM Land 100 0.33 30 - - - 48 - - 3.4 0.0
Interceptor Air 150 2.50 30 70 8.0 60 60 - - 4.2 5.4
Striker Air 140 2.30 30 55 8.0 60 60 - - 4.2 5.4
Helicopter Air 135 1.30 30 60 0.5 45 60 - - 4.2 5.4
Bomber Air 145 2.35 30 45 0.6 75 75 - - 5.3 6.8
TransportJet Air 135 1.70 30 40 8.0 75 60 - - 4.2 5.4
Rocket Air 230 4.00 1 20 0.5 60 600 - - 42.0 50.0
Submarine Sea 135 0.65 240 - - - 60 - - 4.2 4.5
Destroyer Sea 150 0.90 30 - - - 60 - - 4.2 4.5
MissileShip Sea 140 0.80 30 - - - 60 - - 4.2 4.5
LandingCraft Sea 110 0.80 30 - - - 40 - - 2.8 3.0
AircraftCarrier Sea 300 0.60 30 - - - 80 - - 5.6 7.0
Cruiser Sea 270 0.70 30 - - - 96 - - 6.7 7.0
MerchantShip Sea 120 0.60 30 - - - 48 - - 3.4 0.0
TransportTrain Unit 270 1.70 30 - - - 80 - - 5.6 3.6
SiegeTrain Unit 350 0.70 30 - - - 350 - - 24.5 7.2
Barracks Structure 250 - 30 - - - 220 30 48 9 0.0
Factory Structure 350 - 30 - - - 308 42 67 12 0.0
Shipyard Structure 450 - 30 - - - 308 42 67 12 0.0
SubPen Structure 350 - 120 - - - 308 42 67 12 0.0
Airport Structure 450 - 30 - - - 308 42 67 12 0.0
Airstrip Structure 320 - 120 - - - 200 - 48 8 0.0
Refinery Structure 300 - 1 - - - 264 - 58 11 −25.0
Powerplant Structure 300 - 30 - - - 264 - 58 11 −10.0
Town Structure 400 - 1 - - - 300 - 150 −45 0.0
City Structure 900 - 1 - - - 450 - 180 −120 0.0
Port Structure 300 - 1 - - - 250 30 120 −38 0.0
Mine Structure 200 - 30 - - - 150 - 60 −22 0.0
LumberMill Structure 200 - 30 - - - 150 - 60 −22 0.0
Farm Structure 200 - 30 - - - 150 - 60 −22 0.0
Depot Structure 300 - 30 - - - 160 - 48 6.4 0.0
Launchpad Structure 500 - 120 - - - 500 120 120 20 0.0
Trainyard Structure 400 - 30 - - - 250 60 67 10 0.0
TrainStation Structure 250 - 30 - - - 125 - 48 5 0.0
Academy Structure 450 - 30 - - - 300 - 120 12 0.0
TownSite Site - - - - - - - - - - -
CoastalTownSite Site - - - - - - - - - - -
DockSite Site - - - - - - - - - - -
CitySite Site - - - - - - - - - - -
CoastalCitySite Site - - - - - - - - - - -
PortSite Site - - - - - - - - - - -
EnergyWellSite Site - - - - - - - - - - -
MineSite Site - - - - - - - - - - -
LumberMillSite Site - - - - - - - - - - -
FarmSite Site - - - - - - - - - - -
Territory Territory 600 - 30 - - - - - - −10.0 0.0
Entrenchment Entrenchment - - 30 - - - - - - - -
PipelineSegment PipelineSegment - - 30 - - - 25 - - - -
RailroadSegment Structure 200 - 30 - - - 5 - 15 0.20 -
Image Entity Cargo space Cargo size Surface damage per second Territory conquest per second Surface damage efficiency Air damage per second Air damage efficiency Conquer efficiency Health ratio Upkeep ratio Energy ratio Construction rate Production efficiency Stress factor
Infantry - 1 2.9 2.5 15.8 3.0 17 13.9 500% 7% - - - 3.2
Commando - 1 4.8 4.0 17.1 3.0 11 14.3 286% 7% - - - 6.0
Tank 2 4 7.8 5.9 15.0 3.0 6 11.3 404% 7% 6.92% - - 3.7
Artillery - 2 3.0 3.0 8.3 3.0 8 8.3 222% 7% - - - 3.8
SAM - 2 3.0 3.0 6.3 11.0 23 6.3 208% 7% - - - 3.0
Interceptor - - - - - - - - 250% 7% 9.00% - - -
Striker - - - - - - - - 233% 7% 9.00% - - -
Helicopter - - - - - - - - 225% 7% 9.00% - - -
Bomber - - - - - - - - 193% 7% 9.07% - - -
TransportJet 2 - - - - - - - 225% 7% 9.00% - - -
Rocket - - - - - - - - 38% 7% 8.33% - - -
Submarine 2 - 4.2 6.0 6.9 - - 10.0 225% 7% 7.50% - - 3.1
Destroyer - - 3.5 6.0 5.8 5.0 8 10.0 250% 7% 7.50% - - 2.3
MissileShip - - 3.0 6.0 5.0 28.0 47 10.0 233% 7% 7.50% - - 2.1
LandingCraft 4 - 2.0 3.0 5.0 2.0 5 7.5 275% 7% 7.50% - - 1.8
AircraftCarrier - - 3.0 3.0 3.8 12.0 15 3.8 375% 7% 8.75% - - -
Cruiser - - 6.0 10.0 6.3 8.0 8 10.4 281% 7% 7.29% - - 2.2
MerchantShip - - - - - - - - 250% 7% - - - -
TransportTrain 24 - - - - - - - 338% 7% 4.50% - - -
SiegeTrain - - - - - - - - 100% 7% 2.06% - - -
Barracks - - - - - - - - 114% 4% - 5.2 14% -
Factory - - - - - - - - 114% 4% - 5.2 14% -
Shipyard - - - - - - - - 146% 4% - 6.7 14% -
SubPen - - - - - - - - 114% 4% - 5.2 14% -
Airport - - - - - - - - 146% 4% - 6.7 14% -
Airstrip - - - - - - - - 160% 4% - 6.7 - -
Refinery - - - - - - - - 114% 4% - 5.2 - -
Powerplant - - - - - - - - 114% 4% - 5.2 - -
Town - - - - - - - - 133% −15% - 2.7 - -
City - - - - - - - - 120% −16% - 2.8 - -
Port - - - - - - - - 120% −15% - 2.5 12% -
Mine - - - - - - - - 133% −14% - 3.3 - -
LumberMill - - - - - - - - 133% −14% - 3.3 - -
Farm - - - - - - - - 133% −14% - 3.3 - -
Depot - - - - - - - - 188% 4% - 6.3 - -
Launchpad - - - - - - - - 100% 4% - 4.2 24% -
Trainyard - - - - - - - - 160% 4% - 6.0 24% -
TrainStation - - - - - - - - 200% 4% - 5.2 - -
Academy - - - - - - - - 150% 4% - 3.8 - -
TownSite - - - - - - - - - - - - - -
CoastalTownSite - - - - - - - - - - - - - -
DockSite - - - - - - - - - - - - - -
CitySite - - - - - - - - - - - - - -
CoastalCitySite - - - - - - - - - - - - - -
PortSite - - - - - - - - - - - - - -
EnergyWellSite - - - - - - - - - - - - - -
MineSite - - - - - - - - - - - - - -
LumberMillSite - - - - - - - - - - - - - -
FarmSite - - - - - - - - - - - - - -
Territory - - - - - - - - - - - - - -
Entrenchment - - - - - - - - - - - - - -
PipelineSegment - - - - - - - - - - - - - -
RailroadSegment - - - - - - - - 4000% 4% - 13.3 - -