Commando
The commando is an elite ground unit in the game Line War, known for its high damage output and mobility. With a health of 80 points and a speed of 0.46 units per second, it is a fast-moving unit that can quickly engage enemy units. Its main armament deals 6.0 points of damage per second to ground targets at a range of 1.2 units, and can attack low-altitude air units for 2.5 points of damage per second at a range of 1.8 units. To produce a commando unit, it requires an investment of 40 units of capital, a construction time of 50 seconds, and a continuous maintenance of 2.0 units of capital per minute. These characteristics make the commando a powerful choice for mid-game skirmishes and raids in Line War.
Statistics
Entity |
Category |
Health |
Speed |
Visibility |
Turning |
Acceleration |
Range |
Production cost |
Production capacity |
Construction time |
Capital upkeep |
Energy upkeep |
Commando |
Land |
80 |
0.46 |
190 |
- |
- |
- |
28 |
- |
- |
2.0 |
0.0 |
Entity |
Cargo space |
Cargo size |
Surface damage per second |
Territory conquest per second |
Surface damage efficiency |
Air damage per second |
Air damage efficiency |
Conquer efficiency |
Health ratio |
Upkeep ratio |
Energy ratio |
Construction rate |
Production efficiency |
Stress factor |
Commando |
- |
1 |
4.8 |
4.0 |
17.1 |
3.0 |
11 |
14.3 |
286% |
7% |
- |
- |
- |
6.0 |
Weapons
Unit |
Weapon |
Target |
Damage |
Range |
Range type |
Cooldown |
Quantity |
Speed |
Firing arc |
Required tech |
Total weapon damage |
Total roundtrip damage |
Commando |
Rifle |
[Land | Train] |
6.0 |
1.5 |
Short |
1 |
- |
- |
- |
None |
- |
- |
Commando |
Rifle |
Territory |
4.0 |
1.5 |
Short |
1 |
- |
- |
- |
None |
- |
- |
Commando |
Rifle |
Surface |
4.8 |
1.5 |
Short |
1 |
- |
- |
- |
None |
- |
- |
Commando |
Rifle |
LowAltitudeFlyers |
3.0 |
1.7 |
Short |
1 |
- |
- |
- |
None |
- |
- |