Destroyer

The destroyer is a naval unit in the game Line War, known for its firepower and anti-air capabilities. With a health of 150 points and a speed of 0.90 units per second, it is a versatile unit that can engage both ground and air targets effectively. Its main armament deals 8.5 points of damage per second to ground targets at a range of 2.0 units, and can attack low-altitude air units for 3.5 points of damage per second at a range of 2.5 units. To produce a destroyer, it requires an investment of 70 units of capital, a construction time of 90 seconds, and a continuous maintenance of 3.5 units of capital per minute, as well as an energy consumption of 4.5 units per minute. These characteristics make the destroyer a powerful choice for naval warfare and coastal defense in Line War.

Statistics

Entity Category Health Speed Visibility Turning Acceleration Range Production cost Production capacity Construction time Capital upkeep Energy upkeep
Destroyer Sea 150 0.90 30 - - - 60 - - 4.2 4.5
Entity Cargo space Cargo size Surface damage per second Territory conquest per second Surface damage efficiency Air damage per second Air damage efficiency Conquer efficiency Health ratio Upkeep ratio Energy ratio Construction rate Production efficiency Stress factor
Destroyer - - 3.5 6.0 5.8 5.0 8 10.0 250% 7% 7.50% - - 2.3

Weapons

Unit Weapon Target Damage Range Range type Cooldown Quantity Speed Firing arc Required tech Total weapon damage Total roundtrip damage
Destroyer Depthcharge Submarine 12.0 4.0 Long 2 - 3 - None - -
Destroyer Grenade [Surface | Train | RailroadSegment] 3.5 4.0 Short 1 - 3 - None - -
Destroyer Grenade Territory 6.0 4.0 Short 1 - 3 - None - -
Destroyer Cannon LowAltitudeFlyers 5.0 2.1 Short 1 - - - None - -