MissileShip

Statistics

Entity Category Health Speed Visibility Turning Acceleration Range Production cost Production capacity Construction time Capital upkeep Energy upkeep
MissileShip Sea 140 0.80 30 - - - 60 - - 4.2 4.5
Entity Cargo space Cargo size Surface damage per second Territory conquest per second Surface damage efficiency Air damage per second Air damage efficiency Conquer efficiency Health ratio Upkeep ratio Energy ratio Construction rate Production efficiency Stress factor
MissileShip - - 3.0 6.0 5.0 28.0 47 10.0 233% 7% 7.50% - - 2.1

Weapons

Unit Weapon Target Damage Range Range type Cooldown Quantity Speed Firing arc Required tech Total weapon damage Total roundtrip damage
MissileShip Cannon LowAltitudeFlyers 8.0 4.0 Short 1 - - - None - -
MissileShip Missile [Air | Rocket] 20.0 9.0 Long 4 - 8 - None - -
MissileShip Grenade [Surface | Train | RailroadSegment] 3.0 4.0 Short 1 - 3 - None - -
MissileShip Grenade Territory 6.0 4.0 Short 1 - 3 - None - -