Tank

The tank is a ground unit in the game Line War, notable for its sturdiness and firepower. With a health of 210 points and a speed of 0.55 units per second, it offers a balance between durability and mobility. Its main armament deals 7.8 points of damage per second to ground targets at a range of 1.5 units, and can attack low-altitude air units for 3.0 points of damage per second at a range of 2.0 units. To produce a tank, it requires an investment of 52 units of capital, a construction time of 74.3 seconds, and a continuous maintenance of 3.6 units of capital per minute, as well as an energy consumption of 4.0 units per minute. These characteristics make the tank a formidable choice to dominate the ground battlefield in Line War.

Statistics

Entity Category Health Speed Visibility Turning Acceleration Range Production cost Production capacity Construction time Capital upkeep Energy upkeep
Tank Land 210 0.55 30 - - - 52 - - 3.6 3.6
Entity Cargo space Cargo size Surface damage per second Territory conquest per second Surface damage efficiency Air damage per second Air damage efficiency Conquer efficiency Health ratio Upkeep ratio Energy ratio Construction rate Production efficiency Stress factor
Tank 2 4 7.8 5.9 15.0 3.0 6 11.3 404% 7% 6.92% - - 3.7

Weapons

Unit Weapon Target Damage Range Range type Cooldown Quantity Speed Firing arc Required tech Total weapon damage Total roundtrip damage
Tank Projectile [Land | Train] 7.8 1.5 Short 1 - - - None - -
Tank Projectile Territory 5.9 1.5 Short 1 - - - None - -
Tank Projectile Surface 7.0 1.5 Short 1 - - - None - -
Tank Projectile LowAltitudeFlyers 3.0 2.0 Short 1 - - - None - -